It's important for me to show that First Nations peoples, are still alive creatively and relevant in the modern world. This Blog showcases some of the work I created for Zombie Studios, shipping 4 titles: SAW the Video Game, SAW II: Flesh & Blood,
Blacklight Tango Down, and Blacklight Retribution. I hope you enjoy, as much as I did creating it.


Aug 21, 2012

SAW 2: Flesh & Blood Concepts

Character concepts for SAW 2, I had more time to work on this project, so it's more polished than the SAW 1 concepts.  Zombie Studios, for Konami.

Michael Tapp, estranged son of Detective David Tapp. Main character of SAW 2 Flesh and Blood
A reporter, he had abused his father's trust, stealing police documents for exclusive articles,
 Out of revenge for feelings of abandonment issues, Michael published a story exposing his father's culpability
in the death of his partner, Stephen Sing, destroying his career.
 Investigating the death of his father, he is drawn in the world of Jigsaw.
Strapped into the Shotgun Vest, Michael has a choice to make, he destroyed his father's life, can he save others.....
 will he play the game?

CS3, Cintiq, build up from silhouette, texture overla 
Police Chief Henry Jacobs, corrupt official and secret drug cartel head.
 Henry set a secret drug ring, stealing seized drugs, using dirty cops as enforcer's, and forcing
petty criminals  to sell on the streets, with threats of prison and worse.
He has defiled his vows to protect the public, when an officer of the law falls so low...
usually.... he eats a gun. Jigsaw will help him with that

CS3, Cintiq, build up from silhouette, texture overlays
Lead Vice Detective Joseph Poltzer in charge of investigating crimes involving Narcotics and Prostitution.
Enforcer for Henry Jacobs
 Rather than sending dealers and hookers to jail, Joseph squeezed his collars for every penny,
 forcing them to work for him, peddling seized drugs on the streets
Betraying his badge, as an Officer of the Law, he has controlled his victims by preying on their vices
Now those "Vises" will control him....

CS3, Cintiq, build up from silhouette
Dirty cop, originally planned for a gameplay type, involving the player having to avoid being shot.
In a dark room, the Officer would shine a flashlight down a corridor, and fire.
The player takes cover, waiting for him to reload  to move to safety or risks being shot to death
In the game he was replaced by Henry Jacobs, to forward the plot
.
CS3, Cintiq, build up from silhouette, texture overlays

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